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(+2)

Well done, team. This feels really polished and has a bit of an old-school aesthetic to it.

I loved the sprite art. The wealth of enemies really shows your teams passion for this project, which helps a jam game shine. I had some weirdness with the starting staff. It would sometimes not fire if the enemy was too close? I couldn't figure out the exact thing causing it though. The game ends up feeling a little aimless because I'm not sure what I'm doing or where I'm going. I just kinda wandered and eventually found a bit purple guy that summoned skeletons. I defeated him by chugging stamina potions and swinging the chain blade around continuously. It was kind of a cool moment. Oh also, having the control scheme available while you're playing instead of just on the main menu would help. I had to quit my first attempt because I couldn't remember how to change weapons. 

Good job and congrats on completing the jam!

(1 edit)

thx for playing! after the killing the boss its the end

Added a controls button :)

i am not experiencing any issues with the starting staff :/ But i think i know what you were experiencing.