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(+1)

Well you have an interesting concept :D I liked the idea of stacking debuffs it really adds chaos ! 

Now here is my feedback :

  • You should set your canvas scaler ui scale mode  to scale with screen size that way it wont be small when in higher resolutions.
  • The level is too long if we have to play the level with debuffs again it becomes a bit hard and boring :/
  • The player feels a bit floaty you can increase its mass and gravity to make it more responsive.
  • The post processing is a cool addition but its a bit much to my eyes you should tone it down.

Overall i really liked the idea you should work on this after the jam i would like to see how it will evolve :D Great work !

Thanks a lot we will implement this features at the end of the jam, we do want to make it a lot better!