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(1 edit) (+1)

Hi there, thanks for the comments and for rating it. We really appreciate your help.

In order to help you guys having a better experience:

  • The idea here is to abduct some of the characters in order to receive tips of who is your final target to be abducted.

There were some systems that we could not implement as expected  which would make the goal clearer, but we tried our best. :)

Also there was a very cool Game Over animation but it didn't show up on this build. :')