Would it be possible to eventually replace sound files just like sprites? Me and a friend wanted to change Robot's soundfiles for a skin he made.
An online multiplayer mod for Nuclear Throne. · By
Eventually - perhaps, but right know the software used for the game just doesn't have any functions for dynamically adding/replacing audio files. As can be seen, you can vaguely get OGG playback to work ("streaming"), and WAV playback to work if you write a custom WAV decoder ("audio buffers"), but it's all clumsy, and there's no built-in way to get the current audio file nor replace the original resource as it is done with sprites (to avoid having to patch every single use of audio functions in the compiled game).