That's okay! I very much appreciate you for trying it out! I'll address your points here:
- the tediousness of having to check information and type quickly can be helped by setting the difficulty on the title screen. There is a story mode that allows for slower and less threatening gameplay.
- A killer is trying to invade the room that you are in. If you leave things on, he will know that you are there. If the killer leaves and you survive despite things that have clearly been tinkered with, that is, the TV or lamp, then is he really that intimidating? Additionally, each death in the locker where you can hide tells you what went wrong. In fact, you even survived an attack towards the end. After that there's nothing to worry about! You know how to hide ;)
- To avoid repeatedly dying, again, there is a difficulty level you can set to accommodate for your own type of gameplay!
- The tutorial serves as a grace period of time where you actually cannot die. You should be using this time to explore the room and see what you can interact with. Listening to the man on the phone also gives you an idea of what your goal is: to grab clues and type them into the document. Again, if it's too tedious, there is a story difficulty mode.
Again, thank you so much for playing our game! We consider all feedback so we can continue to improve :)