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The game starts with epic music, auto full screen and a replication of the FFX intro. Instead of a blitzball it's a shield though. It's pretty tight right of the bat and I like how the music was sequenced to show the title when the drum hits. 

I like that I get to be a wheel of cheese. Cheese is good.

The sound effects are really loud, but that's kind of unavoidable without great pain when you include voice acting. Which this game does, and does well I might add. It's a tough fight to make all the SE and VA a normalized and balanced level. Unfortunately if I turn the SE down, the VA gets too quiet. That being said I've seen most projects that try VA get this wrong, and these sound levels, although not perfect, are acceptable.

The Keen Eye skill shouldn't be useable outside of combat as all it does is waste MP, but the game allows you to waste MP. Using it in battle is pretty cool though, it's like a Libra or Scan ability.

I like the show states on hover plugin, more games should use it.

The Dragonbones battlers look pretty good, but the walking chibi sprites has got to be the biggest heads I've ever seen. (That's what she sa... nm)

I enjoy walking around on the maps, they look pretty cool.

Leveling up restores HP/MP, a generous touch that I appreciate. There's also a healing springs not too far from where you start. It's almost always a good idea to give the player a free heal point at the beginning when they're still learning the game. Well done.

The sandstorm screen effect is a little intense, you might want to tone it down just a bit.

The beetle just farted fire at me. For real, it even sounded like a fart.(Best game ever made? idk maybe?)

Shadow strike is cool, but it's a little slow. Like the whole sequence could be a few seconds quicker.

Teotl's walking sprite looks like a girl with purple hair. But his bust looks a muscle man wearing feathers and short shorts. Neither of them are actually bad, but they don't really match to me.

The story is short and the game is pretty straight forward. It was good, I liked it. You can definitely tell there was inspiration from Final Fantasy VII and X. Probably other games as well. Well done Varoclaw and team, this was a great entry into the game jam!