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(5 edits) (+12)

Recipies:

1. With Seed and two Kids, pull the Seed node as far to the right as possible to plant a Tree. Use one Kid to get Wood from Tree. Build Cottage immediately to the right of the Tree. Use the remaining Kid to Plow Field just to the left of the Tree. The Field give three Food. 

2. Take Seed from the Tree and pant it as far to the right as possible. Keep repeating this till you get 5 or 6 spans to the right. Completing the first level took me 9 or 10 Trees, each planted as far right to the right as possible.

3. Use three Food to get three Kids from the first Cottage. Use two Kids, each time, to repeat step 1 all the way to 5 or 6 Trees. The unit of Field, Tree and Cottage stuck together has to be repeatd.

4. The third Kid from first Tree is used in the Field to produce a Laborer.

5. Pull the Laborer to the right of second Cottage to build a Mine.

6. Use the Stone from the Mine to build a Temple to the right of the third Cottage.

7. Use the spare Kid from second Cottage to get Apprentice from the Temple.

8. The spare kid is used in the successive buildings to create the next "upgrade." Use the space between the trees to create one building. More than two buildings are needed in places around 4th and 5th Tree. Place those buildings wisely as you will need to eventually move towards left side to fit Electric Poles.

9. When you get electricity from Factory the Electric Poles will provide two nodes. Spread Electrification towards both sides. 

10. Cottage + Electricity = Student

11. Student + School = Scholar

Be careful with the placement of the School as it is a large building. 

12. Laborer + School = Engineer who can build a Factory. 

13. The general progression is a timeline of the Kid from different types of labor like farming, carpentry, mining and masonry. The Kid can become Apprentice, then follow the path of Student-Scholar-Scientist. Kids "grow up to become" a Laborer at Workshops and Factories. The roles of Engineer and Astronaut are also a part of the timeline. Ultimately the timeline and progression leads to one becoming a Spaceman a Space Explorer.

14. The biggest challenge is after building the Institute to get Iron from a Mine to a Workshop in order to produce a Pipe. The Pipe makes an Oil Pump which has to be electrified. The Oil then has to be turned into Fuel in a close by Factory. The Fuel is sent to the Space Station. This requires the Factory to be close to the Space Station. So for all of this, build a second set of School, Temple, Workshop, Factory and Mine on the far right hand side around the 8th, 9th and 10th Trees. Then move left towards the Space Station at the 5th Tree so that the Factory is close enough to it around the 6th one.

This challenge made the game really wrothwhile :D

15. The Rocket is finally built when the Fuel is provided to the Space Station. Use the Space Station's Robots wisely. The Astronaut from the Institute can travel a very long distance, like 5 Tree spans or something like that. The Cows weren't needed. When you get to the next planet as a Spaceman Explorer, a Space Pod can be built which lets you play the whole game again with Electrification already available from the Pod.


This game gets 5 mallets out of 5 chisels and a skirret for bonous.

I spent 10 or 12 hours trying to find a way to solve this puzzle. Hope you all enjoy this beautiful game =)

You are an absolute legend my friend thank you so much!