Having not played a game like this in a very long time I feel that it was a great game. Great music, SFX, and good game play. The ability to use all 4 of the different shooting abilities was nice and the flash shield once I got use to it was great for getting extra score and quickly building lucid gauge.
There are some issues of enemy projectiles getting somewhat lost in the background (more so on the vaporware level) and the unforgiving nature of losing all upgrades on getting hit, no way of recovering lost hp, and losing flash shield ability (which I feel is a bit too much to be losing a base game play element). I also feel the player character may be a bit too big. Even if the hit box isn’t the full pixel model, I still feel he is to big overall but I’m not 100% sure if this is an issue.
Overall a great foundation and I can’t wait to see what gets added.