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Thank you for the opportunity to share my thoughts - and read about your experience! Seems like we all learned so much! <3
This was my 3rd game jam, but 1st without a team and 1st in Unity. My goal  for this jam was to tell  a story through the game,  I think I somewhat accomplished that.

Here are some other things:

1. How to use  and combine graphic assets found on the Internet. I merged pixel art style with the artwork from some old postcards :0
2.  How to prevent the player from breaking the game >:)
3. How to design a level - that was really fun; I wish I'd spent more time doing that
4. Started learning how to create a dialogue system, but couldn't get it to work the way I wanted so I got rid of it :')
5. How to fix LOTS of bugs in a short time - there are still a lot left tho lol

Although I was able to finish my submission, the weekend was quite stressful :') Next time I'd recommend myself to do at least a little bit of exercise in-between work to keep myself alive :'D