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(1 edit) (+1)

Thanks for the feedback, clarity is something I will be aiming to improve on. One thing will be, as another player suggested, a crouch button that will help with finding the smaller, low-down objects, like the rat you need to use the rock on. The gameplay was inspired by old school escape room games and the narrative/aesthic was inspired by a mix of things, like Return of the Obra Dinn and Thief.

Glad you liked the concept and thanks again for the feedback! :)