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Your game comes in far above the 64x64 pixel requirement. I know that there's not a LOT of time left, but you may have time to fix that before deadline!

Thanks for that. I went back through to configure the camera and swap out some stuff that I certainly count as questionable. I've tried to add somewhat detailed notes in the approach I took to arrive at where I did. Those are on the game's page. This was a good learning arc for me.