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First impressions show a lot of potential, although the game needs a lot of tweaks (obviously since it's in its infancy). I think a start would be to actually feel like you're in an emergency, where problems don't stop coming, it just feels too relaxed, so giving it a tone of urgency and that the character would have to be inhumanly lucky and intelligent (or with the ability to replay like us) to avoid falling into lewd situations. I think focusing on the characters around the queen a bit more would be a good idea, specially interactions with your advisors could augment the sense of a real crisis and that you are being constantly pressured into taking important decisions about the future of your realm without the possibility to really think about them. Depending on the talent of the developer as a writer this game could easily become a gem as there is a solid foundation.