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(+1)

Pretty cool game, quite addicting, but i have some things that could improve it:

1. I know that you didn't have time for a tutorial, but at least just a screen with the basic controls would have been a more finished game.

2. I didn't really understand what the bar on top of a character means, because most of the time i could just kill them with one hit.

3. How do you get coins? Maybe write stuff like that in the description also.

4. I personally think the font is pretty generic, maybe change it.

But other than that, really cool game, congrats that you managed to make this in only 3 days.

I hope my feedback helped you, it would be really cool if you could check out my submission too. :)

(+1)

1. I had the idea of a sandbox map with a dummy to train and give combos to you perform.
2. Creating attack damage it was a mistake , i should remove the attack, and put block like 1 hit 2 hits 3 hits, the pink bar is your block gauge.

3. I used you comment and updated the page, the collecatable system was completly random i didnt had time to really finish it.
4. That is my secret is litterally the text mesh pro default font :) 

I will check it, thank you for you deep dive into the game.