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Neat project though you might want to consider hiding the old UI in the flash game and binding things to hotkeys so you can play through the animations as you record them. Of course this will require some knowledge of actionscript and using a flash decompiler like jpexs flash decompiler.

I actually considered doing this idea with Zone's Midna game as it's my personal favorite but unfortunately I'm too nit picky about things and considered doing stuff like moving the animations over to spine, flash to unity animation porters(didn't really have any luck with that), and lots of other goofy stuff. Kudos for finishing something I couldn't and keeping it simple.

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Thanks! Yea I am working on covering it up, eventually by adding a mute button, although I am having a hard time getting that to work properly with the way I have things setup.

As for the other suggestion, I have no idea what those are or how they work XD I learned the basics of Unity when they were giving away free 6 week courses at the start of the pandemic. Before that, I had zero experience with coding in any capacity. I also got very busy for the last 6-7 months and lost a lot of what I learned... Even this thing took way longer and a lot more tutorials than it should have XD

But my goal is to try and learn more so that I can streamline things and get a better finished product :D


Also, the Midna one is great! But I wanted to go simple for this first one, especially because with the Midna one especially, the fairy that follows the mouse would be difficult to get out of the recording, and it would be a pain to try and imitate it. Plus I intend these primarily for the phone, making the fairy more of an encumbrance.