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the jumping on a timer really ruins the flow of a platformer, the more waiting in a platformer the less fun. I seen this idea in a few gamejam videos and instantly I thought this. But yeah, another thing is the level design seems kind of arbitrary like you just through together a few platforms. i would look into level design videos on youtube, there are 10000000s of them

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Sorry you didn't like it though it is late now to update the game. I am trying my best to present something I'll be proud of, I'll try to create games that doesn't have any kind of stuff that ruins the fun.

Sorry for the bad experience...

don't apologize, just take my advice with a grain of salt and keep at it

Okay Okay Thank You let's see! Maybe I could make good games if I follow your advice :)

nice game