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The visuals and the way the game played made it feel nostalgic but also unique in its execution. I'm terrible with direction, so.....  completing the game took longer than I feel comfortable sharing  (>_<).

 I didn't feel the need for the gun since dying wasn't very punishing, maybe the player could lose a random item on death?

PS

I'm more of a dog person so I didn't feel too sorry for the tormented felines. :p

Simon Baumann (TwinHydro)