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Oof, this struck a chord with me for sure. I didnt feel comfortable playing it and it got mind racing which is usually a great sign of a serious game in my book. 

Conceptualization, atmosphere and overall game loop is lovely. I especially like how the theme ties into the mechanics you chose. A few comments I'd make about the gameplay is that it feels like a trial and error type of game which I dont see much of the rest of the game leaning into. You set up the objective as find your way home but the signs or hints to do that arent quite clear. Even just a tiny bit of direction to know which way our next potential lamp post is. It would have been interesting to set up some set pieces within the level so that you could set up some sort of isolated story beats in the game. Say for instance you think you're making your way to lamp post and it turns off. You're diverted by these weird men into a corner and so on. I think there is a lot of opportunity to tell more of a message or engage in some kind of storytelling but even as it is I think its still really special. so well done.