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I love the pixel art Aesthetic desing, one thing i am curious about is how did you make the gun rotate without breaking the pixel art, games like Enter the gungeon also do this with their weapons, how do you do it?

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First of all, thank for your feedback. :)

In my case, the answer to your question is pretty trivial: Their Eyes has a true low res of 320 x 180, unlike other games that "simulate" that resolution just by drawing big pixels (take Minecraft, for instance). Therefore, as you rotate the rifle, it is automatically redrawn to match the angle: the pixelated effect is retained, but the drawing itself is pretty messed up - as a result of an automatic process.

Enter the Gungeon, on the other hand, looks as the result of a much more accurate work. It doesn't matter the angle, the drawing is always pixelated and always very aesthetic: maybe I'm wrong, but I would say each gun has been manually redrawn for each fraction of 180 degrees and then just mirrored to complete the circle.