A cute, shortish game aimed at new players. I was pleased to find no holes in the implementation: there are few objects and very little scenery, but everything described is present and has sensible responses.
I really liked the bull puzzle. It was much more complex than I expected but still very accessible.
On my first playthrough, I disabled the tutorial, so I didn’t realise that talk
and say
were separate verbs. (say
is a standard ADRIFT verb, talk
isn’t.) This prevented me from solving Molly’s puzzle — instead I went looking for sugar all over the map. Consider adding a clue to that effect early on.
Interface
The font is extremely small (FrankenDrift on OSX) and I had to use the system-wide zoom to play. I’m not sure if this is a problem with the game or with FrankenDrift.
I missed being able to retype a command by pressing up, or having an “again” command.
A minor bug when using a pronoun:
Ø x poster
It is a picture of a compass rose, as Grandpa taught you last time you were here. It shows that on a map, north is always up, south is the other way (down), east is right and west is left.Ø take it
(the poster)
(No more than two words are required) [but the command only has two]
It would be torn apart.