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Working on a big update coming this summer. I'm bringing some help aboard for programming. The game will have smoother mechanics, additional abilities, weapons, an additional boss, revised enemy AI, a whole new map, and cutscenes to add a cinematic touch to the action-driven narrative. The next update will go over a new ability the cadet, Flash Pan, can use: the harpoon gun.

The harpoon gun will add two new actions to the arsenal. First, it can be used as a stronger weapon than the flare for enemies that can't be scared off by a flare shot. The second way to use this is as a dash. The cadet will be able to tie a line to the harpoon so that when fired, it pulls the cadet a set distance. This will help the player move faster and specifically will allow the player to advance through an area where the increased speed will be crucial to the cadet's chances at survival. I'll continue posting updates on Twitter and on here.