I recently started working on a RPG "miniseries" length campaign with two fellows who told me "JD, we are both Jewish. We'd love to have Judaism, somehow, be connected to what happens in the campaign, or even a central element." I, raised a Southern Baptist kid, embrace the challenge of doing this effectively and respectfully. Trying to delve into different expressions of these cultural points of view is one way I'm looking to prepare. I'm very glad I was able to review this material as it will definitely help.
I should note that I haven't had a chance to play any of the games in it, so I'll just touch on the work as a whole. The games here are mostly of the "prompt and play" sort - you roll on tables, or trigger mechanics (whether fictional or not) via things you say and do rather than with elaborate standalone systems. The wide variety of games in the book is excellent, as is the introductory material. In fact, the first two sections are extremely useful even on their own, beyond the games themselves. The games are brief but well detailed. Although one game is a dinnertime LARP, another is a frankly hilarious drinking and songwriting game, and another is a wrestling RPG, the introductory material helps ties the feel of the games together.
It's an odd kind of hobby we have. I certainly would not say my knowledge of Jewish culture, thought or art is significant, but here are fellow creators working in the same space I am, offering those perspectives through a medium that I do have expertise in. Approached in this way, this work is highly valuable.
I recommend this work even or perhaps especially for tabletop RPG fans like me who are not very familiar with Jewish culture or thought and have never considered bringing it to the tabletop in more than a superficial way. Best wishes to the team and good luck on whatever comes next.