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Hello and congrats on your game! 


I like the aesthetics, and it is still very simple, but there is a core idea that can be fairly interesting. Maybe adding different options from the 'has been good and bad', maybe with some short stories about the person, so the player may judge? The more ambiguous, the more interesting in this case, the key would be the writing for this.

Also, the idea for the time for taking the decision is nice, I saw that other fellow already sent it to you. 

I missed an objective, like how many people should you send somewhere in an amount of time, or something like that. Maybe a way to complete the game, i don't know.


But I honestly think you can have something there, specially if you did it in 4 days. Really great work!


I also made a game for the Jam, called Void, feel free to test it as well!