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Dreaming Mummy

I'd like feedback on

  • Is the rhythm-but-not-musical platformer mechanic fun somehow? Is this a good idea for the gameplay?
  • Are there too much stuff happening on the screen? Would it be better to change the game to have more focus on the actual gameplay part (the center)?
  • Any other comments about the game are welcome.

Note: the art is a draft and I know it lacks a proper difficulty system.