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Sure! :) I think my biggest issue were the choices I was given. None of the alternate choices seemed at all appealing to me or really made me think too hard. The questions all kinda fell along the lines of "Be mean to Rose or continue to be nice?" If Rose acted in an odd way, or if their actions made you question their motives, then there might be some reason for doubt. As it currently stands, Rose is quite nice, so there's not much reason to choose any other path. A way to remedy this could be to just make the choices a little more ambiguous, or to somehow make the other branches look more appealing to the player.

The other area I thought could use some addition to was the scene underneath the tree towards the end. (don't wanna spoil too much in the comments here) But it came a little sudden and I felt the perpetrator could have used a little more development. Compared to everyone else's extremely strong dialogue, some of their lines felt a little out of place as well. I think this all comes with their lack of a visual identity atm. It might be cool if they're a character you were introduced to early on that you become close with, that later betrays you or uses you for their own goal (like to get closer to Rose, or access to something). A great example of this is Sayaka in Danganrompa 1.

Other than that though, really enjoyable. :) I thought you guys did great with the time you were given. Would love to see this project continued!

If you have time, I'd love it if one or more of you guys could give your thoughts on my VN game. :)

https://forleafe.itch.io/deluge