As I understand it, this mechanic is very similar to “Experience” in Apocalypse World and Dungeon World. The name “Experience” makes sense for this mechanic: the more experience a character has, the more cool things they can do.
The name “Expedience” makes no sense to me for this mechanic. Expedience is about being more efficient or convenient, but the mechanic is about neither of those. The points that you mark make you more competent or give you more skills.
I guess I’m just wondering: Why are the points called “Expedience” in Fantasy World? Maybe there’s a good reason I’m not seeing right now.
Thanks! :)
