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Day 3, Polishing the visuals 

So today, I decided to now fix all of the Level UI Visuals so that they where easier to understand than the last one, and I'm pretty pleased how they turned out. Idk how I feel about the level's colors yet, I wanted to make it similar to earth but not too similar, so let me know weather the colors are fine, but as of right now I'm ok with the colors so far.  

Also, as you can notice, I also have decided to change the design of the enemies drastically. I thought it would be funny if I combined a hamster and a Rhino to make a crazy looking monster.

speaking of enemies I have also updated the enemy spawning script so that it feels and looks a little better than before

Day 4 Getting Messy with 3D

Yesterday I Decided to make all of the stuff such as the title screen, game cover,  and other things like that be rendered 3D visuals. There might not be a lot of these since the ones I have been able to finish took a lot of time due to the slowness of my computer lol