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GridlessDB

Create databases for games. Without spreadsheets. · By radmatt

Importing Json / enum lists

A topic by Threeli created Jun 12, 2021 Views: 170 Replies: 1
Viewing posts 1 to 2

Good morning!

As others have said this tool is almost exactly what I would love to prevent me from having to write middleware for every project.  There are two features precluding it from being the best thing ever (one more reasonable than the other.

  • Importing json would be almost required for continued use, though to be clear I'm not asking for form validation (I'll validate by hand if need) or something that sets up a project for me.  I have data coming in from different teams and I would like to be able to import if it matches the structure of my currently set up database so that I can make edits and then export back to json.  This is something I would consider a critical function, but I see no current method to do so.  
  • Secondly: we routinely use massive lists of enums and while this isn't critical -> it sure would be nice to be able to import lists of enums for use with the option list. 

I acknowledge these might not be easy or even possible given the current implementation, but they would cement this as a long time tool I could proselytize.  

Thank you for your consideration,

Eli.

Developer

If I understand correctly, you wish to import data created by others in Gridless to your own Gridless project? 

Does that include changes within a database (new categories / items / properties) or just attaching databases to the project (Items / + Quests / + Characters / +etc.)?