Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Nice presentation, I am wonder are you using some kind of vector for the graphics? doesnt seem to pixelated at all, it run smooth and nice, the only akward thing for me was the height of the  view, I think it would be a lot more satisfyinf to explore the maze if the height was higher, this was an amazing entry! well done! 

(+1)

I did create the raw textures with vector software (Affinity Designer), exported them as PNG files at resolutions varying from 256x256 to 2048x2048, and then imported them int GMS2 as sprites. The low pov has been a common critique - so, behind the scenes over here I've been playing around with adjusting a few values and I think the effect I was going for can be better achieved by raising the eyeline up a few units and lowering the ceiling to about 1/3 the height it's at in the jam submission. 

Thanks for playing, the feedback, and the kind words!