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Damn. I really liked the concept of firing based on your score, just 1 slight problem, that becomes a bit irrelevant because you just keep getting score at the same rate as you are shooting.

The music was really nice, but i dont know if it really fits the game you were trying to make.

Those big bulky carrot guys i think had too big of a hit box.

Thanks for the feedback!

As I was playtesting, I did realize that the shooting based upon score was becoming kinda useless but I just left it