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Hello,

here is my feedback for another game of you. :)


Things I liked:

  • Just like in SpeeDash I like the fact that you have done most of the stuff yourself. This really helps learning new things.
  • The skyscraper model look decent. 

Suggestions:

  • The base of the buildings can be walked on. This enables alot of possibilities to play the levels in an unintended manner. You can skip alot of platforms by using those bases of the buildings. I suggest removing those entirely. There is no reason to have those.
  • Consider more checkpoints throughout the levels. Some people will quick after failing a jump for several times in a row. If you force them to replay the entire level again this is often times where you lose players that might enjoy the general concept of the game but get frustrated by having to replay the same parts over and over again.
  • Consider making the jump on top of the building in stage 2 easier. If you run and do the high jump you will almost always get stuck on the side of the building and eventually fall off.
  • The platforms you can not jump on are barely differently colored. I recommend a more prominent color like red to further indicate the players they should not jump on those.
  • After clicking the keys to initiate either of the jumps there is a brief delay until the animation starts playing and the jump gets performed. I would lower this delay to give the game more of a smooth gameplay feel.

Cheers CitrioN