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What I liked:
Level design was good
Visuals and sound design was clean
Mechanic is intersting and fun

What frustrated me:
For how fast-paced the game is, platforms and animations (the success/fail screen and pickup animations) felt oddly slow and annoying
Lack of suicide button if I know I missed the cycle in platform-based levels
(Not gonna mention missing explanation for stuff like the click&drag platforms, since it's obviously just  born from time constraints)

Overall, very solid game for 3 days, good job!

Yes, i was thinking about adding a tutorial but i couldn't make it in time.. anyways thank you so much!