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The Crew of the Beetle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #59 | 4.293 | 4.293 |
| Overall | #146 | 4.016 | 4.016 |
| Fun | #312 | 3.756 | 3.756 |
| Presentation | #391 | 4.000 | 4.000 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By joining the controls of the ship and the ship parts together you are able to navigate through the level and reach the exit
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Amazing game! Well thought out, well developed, and creative idea!
I really enjoyed your submission, it's really well-thought and plays great. Amazing job!
interesting concept, but when the game started getting interesting i strted encountering strange 'bugs', where I wouldn't understand why the game was prioritizing certain connections over others. especially with the three on off button level
could you go into more detail? You're the first person to say there's an issue with the controls and i dont quite understand
Love the game. I believe what the person was referring to is that when you connect multiple inputs to a single control, one of them takes priority. My expectation would be some kind of OR-effect when multiple inputs are connected.