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Attn daedalusmachina: The ego and hubris required to stomp into a developer's project, talk like this toward them, and act like you're doing them a favor is astonishing. As for the music needing a tune-up? I couldn't speak to that, but I sure wouldn't want it from someone marketing it like you are.

Based on the demo, I'm confident in saying this game appeals to a different part of the 'Retrovania' experience than the admittedly excellent Curse of the Moon does. This feels more like somewhere between Castlevania 2 and mild bits of Richter's route in Symphony of the Night; 'Adventures of Simon Quest' clearly fills a different space in the fandom than CotM.

Also, Programancer doesn't owe us a damn thing at this time. I don't remember there being a crowd-funding initiative for this, nor are any of us serving as the game's publisher. The delivery time-table for an unfunded game is half past whenever the developer is good and ready to share things.

This entire response to Programancer, demanding things and slamming the game's music, was way out of line. It is almost a perfect example of how NOT to interest a developer in your pitch.