Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+2)

Wow! What a unique concept! I'm probably the 100th person to tell you that - but I seriously hope you win in originality.

I feel like you guys made a very deliberate choice to try to stand out from other games in all three categories, because the art style and gameplay is very different from other games too. Depending on the person, I could see them loving or hating these choices.

Most notably, it took me a while to realize that maybe the point of the game is not order, but chaos! This can be quite fun if the player fully commits to it, but it is up to the player to realize that is what they are aiming for rather than order.

My only suggestions would be that I wish there was a better onboarding for the player both in terms of controls and purpose. The controls can be very confusing until you read the description below, and the true purpose of the game is not immediately clear to the player - maybe that's the point but I can also see many players getting turned off before they reach that realization. Of course, this is a very ambitious concept so it is hard to get players to understand that without simply telling them. It's an interesting design discussion.

Overall very original, unique, and well implemented concept for this 48 hour game jam.

I would love your rating / comments on my game as well, so I can know what to improve.