Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This is quite fun! While I agree this fits the theme in that the playable characters are *interdependent* I do think the visual line between the characters is unnecessary since they don't, in play, feel particularly chained together. Really solid entry though, well done! 

Thanks for playing. The only reason ı put the visual line between them was to Let the player be aware of the location of the cubes if the cubes are far away from each other.