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(2 edits) (+1)

I really adore the weird aesthetics of the game, just the music and visuals and everything seems to fit together in a very strange but cute way. But if I had to name my favorite thing about this game it would be the skating physics. It seems to be programmed from scratch, which is really impressive for a 48 hours jam game! I love how the skates sway when you make Heather turn left and right to match her direction. And how objects, especially Heather's head, would roll down slopes. It's pretty nice, even if how the game's controls are a bit obtuse. I didn't fully appreciate the physics system until my second playthrough of the game because I didn't get the controls. Neither the game or the description do a great job of explaining it, so that would be my number one problem with the game. And I also wish the circle of balance was larger, so I could play the game properly without putting it in full screen. Besides that, this game was a unique experience and the physics system is great!

(P.S. It doesn't have anything to do with the game really but I love the character detail of the trans pride flag attach to the skate on the cover and the title screen, that and the body separation mechanic makes me wonder if this game was inspired by The Missing: J.J. Macfield and the Island of Memories. If not you should totally play it! It has seriously one of the best transgender stories in gaming!)

(+1)

wow i really appreciate your comment, thanks for going so in-depth!!!

i'm so happy to hear how much you liked the movement! if you couldnt tell, its what i spent most of my time on :p

if i work more on the game, a better tutorial will definitely be the first thing i do. this one is wayyyy wordy and frontloaded.

i had never heard of The Missing at all until now so i'll def add it to my wishlist.

thanks again, i'm glad you enjoyed the game!