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Much appreciated! Definitely didn't get everything in I was hoping for, but I'm excited to try and refine the collision detection, as well as expand the concept further with more enemy/switch types and level variations. Thanks again for taking the time to play/comment, means a lot :)

(+1)

Sure, I would like to suggest that you should work a little bit more on the UI design, although everything seems nearly perfect in the game but every element is kind of mixing with each other. All the best!