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(1 edit)

Thanks for playing! :D Glad you enjoyed it!  Yes,  I would have liked to perfect the platforming a bit more by adding coyote time and shorter/longer jumps depending on how long you hold the button down. Unfortunately, I had to settle for "good enough"   so that I could shift focus to other functionality.

I agree that the goal could have  been communicated better. The flag indicates how many buds you need to clear the stage, but perhaps having the goal amount also displayed on a HUD or in a text at the start of the level would be helpful. It might also be a good idea to have the game indicate how many buds you have tethered to you at any given time as it can be difficult to count and keep track of. Also, I should have communicated to the player that all buds need to make it to the end of the level as I didn't want to reward or force the player to sacrifice any of these cute li'l guys lol   

Thank you for the feedback! :)