Hi Break!
Thank you for understanding the limitation with the time constraint. In future iterations I could definitely program an interactive tutorial and absolutely plan to do so. For the jam, unfortunately, I just couldn't think of any other way!
And thanks for the game jam tip. Unfortunately I have never been able to get WebGL to work for me so I avoid it at all costs. I understand the startup-cost to playing my game is relatively high now that you mention it and will definitely consider it in future jams.
Thanks for the feedback!
Best,
Brandon from TheIndieDream