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This is a fantastic idea!  It's easily one of the most unique concepts I've seen in the jam, and it is implemented well for the most part.  The main issue I noticed is that controlling some of the parts is a bit clunky, and I had trouble pushing around objects or climbing certain areas of the room (like the books by the chair with the hips).  The control scheme and camera angle were also a bit difficult to work with, but that felt in-theme with the game and wasn't really frustrating.  Aside from those things, I had a blast with the game.  The gameplay is really creative, and the art and music are some of the most polished I've seen in the jam and create a really nice atmosphere.  Great work!

Thanks a lot! We worked really hard and even cry a little but we feel it was worth it at the end. We'd like to have maybe some different kind of controls and polish the ui, level desgin and such a bit but whew, it's our first 48h jam and maybe we didn't organize our time well haha.