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(+1)

Really cool concept, survival was always as close as death was frequent. It's one of those games that you can't help but love even if you personally suck at it (which I do). Great job!

(+1)

Haha absolutely, to be honest our team is probably not any better at it than you would think. 

I think I (the coder) own the current internal high score of 30 (it was 12 during the jam, hence the pro-tip at the end), but that's probably me being slightly more familiar with the AI and also being slightly addicted to it, but IIRC the rest of the team couldn't get past 8 or 10 lol.

I'm glad you liked your time playing!