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(+1)

I do really enjoy physicsbased puzzlers, and I must say that this is one of the most original ones I've seen in a long time! The pretty basic graphics do work very well with the gameplay, especially with that dope motion line. 

The game is definetley very difficult, I guess especially if you're not familiar with Fourier's Circles (me hehe), but the gameplay loop was aslo definetley still fun enough to keep going! I do still think it might have benefitted from something that could make it easier for people if they wanted to, something like a pause function mid-try that could help people figure out where they're going wrong maybe?

But overall really enjoyed it, great job! :D

(+1)

I'm glad you enjoyed Line Bender!

You bring up a good point that many others have shared as well.  I'm not so certain about the pause function because it may affect the pace of the game, but you are certainly correct that many players will benefit from an optional way of making it easier.  I'd really like to come up with a way to make the game easier for some players, without making them feel like they were robbed of a chance to discover a solution.

That's what I will be pondering for the next few days.  Thanks for sharing your feedback!

Hope you'll figure it out!

A full version of Line Bender is now on the App Store: https://apps.apple.com/us/app/line-bender/id1598044203 -- should be a little easier, but a little better now that I added gates and switches :)