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Hi Break!

I am really bad at puzzle games I have learned throughout this jam. I love the concept and it was well executed, but I just need more hints (I simply could not beat level 3).  I would suggest holding the player's hand just a tiny bit longer so you can really engage/appeal to a wider range of gamers!

Looked nice and I love the minimalist approach. Good Work!

Best,

Brandon from TheIndieDream

Thanks for the feedback!

I would've probably made it 'hold the player's hand' more if it was longer than 48hours as I barely had enough time to make 10 levels. I am planning on making the game a bit easier with a better difficulty curve now though and I guess I could add some hints or at least a gameplay video for people that can't figure some levels out.