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Hi - I am pretty bad at platformers in general, so it's probably not very surprising, but I was not able to make much headway.  I could only make the first jump by going back and double jumping after I'd already jumped and landed from somewhere else because of the I guess boost that happens from that?  The hitboxes issues at the edges of platforms did make it challenging to get back to the point where I could try again easily from having made the first jump successfully.  I tried a number of times but I wasn't quite able to get the second jump since I kept transforming before setting myself up in a position to make that jump, so then I'd fall back into the first pit again.  XD
It is cute and seems like a fun concept though, could definitely feel the differences between the two states of the character.  Thanks for the experience! ^_^  Cheers.

(+1)

Yeah, I didn't get to implementing coyote time (letting you jump a little after walking off ledges), so you probably thought you were normal jumping, but you were actually double jumping

Interesting.  I did notice that without my pressing space if I hit a corner the right way it would make the character jump, so maybe I was just having something weird going on with corners.  Either way thanks for making the game ^_^  (And sorry I'm so bad at platformers)