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Wow, i love the art and the movement. The idea is really clever and fun, but i have a few critique points:

1.  The UI quality is much worse than the rest of the graphics. Try to make it better next time by e.g. using a different font than the standard one. Same for the background of the level.

2. Maybe have a tutorial in the beginning. I got it after a few seconds, but i didn´t know how to undo something until i read the comments.

3. Make the undo button something more convenient than backspace, because if you use a mouse, you have to get your right hand off of it. Maybe space or something would have been better.

But still cool, that you managed to do this in such a short time. Also great how you intodruced the mechanics step by step. Would be nice if you could rate my game "Square Pair" too. :)

Thanks for the critical feedback, you really wrote a lot :)

1. That's true. I have to blame it on the time limit. I just ripped it out of my other game and did not find the time to make theme matching graphics.

2. I think it might be enough to make the text more visible, make it glow or even blinky. But again, time limit.

3. The Idea to play ergonomically was to use WASD (move) + Q (undo) + R (reset). Probably this should be better highlighted.

Glad i could help you, i hope my comment didn´t seem too critical, because i really enjoyed the game, these are just a few things i noticed.

Don't worry, you did never say anything non-constructive.
It's good practice to write comments like yours.