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Cool concept, really hard though. I actually couldn’t beat the game although I did make it a fair way into it. No idea how many levels there are in total.

The controls feel alright but they’re a bit finicky, and for a game that demands this much from the player they would have to be flawless. Currently it seems to take away chickens for no reason sometimes if you go fast (things register as double jumps when they shouldn’t), or something strange like that. It’s kind of tricky to reverse direction accurately with how fast the chicken moves, but it’s required to beat some levels. I guess the acceleration would need to be higher or something to make it feel even snappier.

Visually I like the style, it’s simple but charming. The VFX and SFX are cool and add a nice bit of pop.

Overall, it’s a pretty enjoyable experience – good job!

I appreciate the feedback a lot! If I work more on it I'll def. try to improve the movement, add coyote time and what not so jumps are more forgiving. Glad you enjoyed my game!