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I like how when you're killing one enemy it starts chasing you, but then that makes you have to move further away from the middle, so it increases the risk of another enemy sneaking up on it. I feel like the game would've benefited from the whole thing being sped up. Just let the player move faster, but also make the enemies move faster.

Hello, thank you for playing the game! We don't really have much time to playtest so we just do with what we have currently, but increasing the gameplay pace thoughout would make an interesting difficulty curve instead of adding more powerfull enemies. Thank you for the feedback!