Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Was wondering: does the framework currently support overriding the default config for items in the game? Like if I added Perks to a gun, could I use the framework to update the REPO and avoid having to make manual edits each time the REPO is updated? I'm assuming if I just used the same Id, the framework would just add a duplicate entry but wasn't sure there was  a flag or something. Same question about the ORES file.

What context are you asking in? For python mods that is of course possible: get the REPOResource and modify its dict.

For offline content, it is better to duplicate entries and create a new item, like in the poisonous item pack. Iirc you can override complete entries by using the same id, but I would not recommend it as it might introduce incompatibilities between item packs.