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(+1)

Thank you for your indeph feedback and praise, I find my self agreeing with all your suggestions.

I do think I'm going to continue the development of this game hoping to to branch down more puzzle like gameplay instead of mouse skills.

And you are indeed correct I used shapes, I really do enjoy using that plugin 😁

(+1)

I'm a recent convert to Shapes. My entire game is made with it! It fills a missing gap that Unity has had forever.

I'm an ex-Flash developer, and when I moved to Unity I couldn't believe how primative the tool was in comparason. I was like "so how do you actually draw something? And where's the timeline? And why can't you do nested prefabs?". They've only just fixed the nested prefabs thing in the last year or so! The other two... Still waiting.