Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Oh no doubt.  It is very rough around the edges as I was rushing to get the core mechanics of a the battle formation and the rotating cast that I didn't have time to add polish.  I think a good fix would be if we paused the game when looking at the quests.  Another possible solution would be to let the heroes attack within a radius around themselves as opposed to in a straight all the time.  But I didn't have time to incorporate that since I would have to worry about target priorities and what not.